Hello, I managed to get my build cache on DerivedData working with steps of:
- Recursive Touch
By following this https://blog.bitrise.io/60-percent-faster-builds-force-xcode-use-caching
However, this works when the build triggered on the same machine. I realised that if you build on different machine on Bitrise, the cache won’t take any effect and my build will be rebuilt from clean state.
Is there any way to trigger a build on the same machine when cache is exist?
Am I doing something wrong with the bitrise workflow, so it won’t get rebuilt on the same machine?