However, this works when the build triggered on the same machine. I realised that if you build on different machine on Bitrise, the cache won’t take any effect and my build will be rebuilt from clean state.
Is there any way to trigger a build on the same machine when cache is exist?
Am I doing something wrong with the bitrise workflow, so it won’t get rebuilt on the same machine?
Also just to clarify, a machine is created and assigned to your build as soon as it starts and destroyed right after, there is no way to sustain or re-use the build machines.